


Fixed manually targeted towers having incorrect targets after being moved using the Heli Pilot’s redeploy ability.Fixed Wizard Monkey’s zombie MOABs and BFBs incorrect scale.Fixed Bomb Shooter’s cluster bombs not exploding.Fixed crash relating to upgrading a tower.Improved input delay on manually targeted towers.This will also mean that former Hall of Masters players who start the season at 75 trophies in BFB Colosseum won’t need to compete against the top 100 players in order to get back into the Hall of Masters. This is being done so that the Hall of Masters will start with a pool of players in it already and there won’t be situations where the first players to arrive struggle to find a match. Those players will receive a starting bonus of 100 Trophies, putting them immediately back into the Hall of Masters. The exception to the above rule is players who finish in the Top 100 of the Hall of Masters. We did this because we want it to be clear that a new season is a fresh start with a starting bonus based on past performance rather than an arbitrary reduction in trophies. Players have always started a season with a fraction of their trophies from the previous season, only the value is different. The starting bonus is mostly a messaging change rather than a mechanical one. When the new season begins, your trophies will be reset to 0 and you will receive a starting bonus equal to 75% of the number of trophies you finished the previous season with (to a minimum of 20). This is to give players a way to earn these rewards while their usual source (ranked games) is unavailable. A special, limited-time event will run during the season break which will reward Battle Points and Monkey Money. During the season break you will be able to view your final trophy count and arena as well as the final rankings in the Hall of Masters leaderboard for the previous season. During this time, ranked matches will be disabled but casual matches, events and private matches will still be available and can be used to experiment with new heroes or tower balances in anticipation of the new ranked season.
#Bloons td battles 2 release date update
The season break will usually only last for a day or two to allow the update to go live on all stores. We noticed that releasing an update with significant balance changes, bug fixes or a new hero a few days before the season ended created a lot of unpredictable tumult in ranked mode which was unfair to those players who had been perfecting their strategy over the course of the season. The reason for this is to allow the game to be updated without it interfering with the current season’s meta.
#Bloons td battles 2 release date full
Game is full of particle and lighting effects which make the visuals more dynamic.- As of the end of Season 5, there will be a short break between ranked seasons. The graphics of Bloons TD Battles 2 is in the same fairy-tale style as the previous installments. The game is designed to play with other players over the network. It is also possible to recruit additional monkeys, helping us in defense. By defeating opponents we get gold, which we can use to buy and improve these fortifications. To protect ourselves from the oncoming Bloons, we place various defense towers, which shoot various types of projectiles.

We observe the actions of the enemy on the other half of the screen, which allows us to choose the appropriate tactics in a given battle. They are heading towards us in waves, activated at the beginning of each round (there are 40 of them during one match). Depending on their type, we'll need more powerful weapons to defeat them. Bloons take different forms: regular balloons, armored balloons or huge airships. Each one, which will reach the end, takes away a certain amount of life points. During the battles Bloons travel a fixed route, ending behind our headquarters. Clashes are observed from top-down perspective.
